The game runs like a dream on PC, with next to no need for loading screens and the framerate plummeting very rarely during some of the heavier action. The giant map often looks exquisite, its lush and vibrant forests flanked by ruined towns and toxic wastelands. In many ways, it remains a marvel when considering the size of the team. You see it in the way copies of environments exist around the map, how some animations had to be foregone, how text repeats with certain actions. To understand other areas in which Biomutant can't live up to the expectations it set itself, it's important to remember this is a game made by a team of just 20.
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